CLIVE - Final Project Report Human-Computer Interaction
The low number of documents published internationally
is caused by the small number of researchers in Indonesia. Data from Lembaga
Ilmu Pengetahuan Indonesia (LIPI) in 2017 shows that Indonesian researchers
only amounted to 9,685 people; this number is the total number of researchers
in all functional officials from all Ministries / LPNK in Indonesia. Thus, the
ratio of the number of researchers with Indonesia’s population is 90 :
1,000,000.[1]
Noted as
one country with lower research outputs, Indonesia must catch up immediately. And
as the 5th biggest Internet user in the world[2], our
homeland is definitely overwhelmed by various cyber attacks and inability to
implement the latest artificial intelligence technology.
All
these reasons drive us to build a simple mobile app to educate the society as
easy as possible, in hope to reinforce and catalyze research and development in
Indonesia. What we offer to users are described clearly in subchapter D about
Application Details.
[1] Scholastica Gerintya, “Kondisi Dunia Penelitian di Indonesia”.
[2] Simon Kemp, “Digital 2019: Global Internet Use
Accelerates”.
CLIVE
is short for Clave of Immersive. Our
concern here is to catalyze research and development in Indonesia through
education to society as easy as possible.
Student ID
Student
Name
2101626626
Jonathan Sebastian Prayoga
2101628594
Nicholas Dominic
2101632225
Hendy
2101647076
Ivandy
2101687294
Savant Benedict
BINUS UNIVERSITY
School of Computer Science
May 2019
JAKARTA
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